eSports Rules

What are Esports? 

Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams.

In This Article:
General Rules
Match Up Winner - 2 Way & 3 Way
Handicap
Map Winner
Team to Draw First Blood
Team to Score the Next Kill
Team to Score the Most Kills
Total Kills Scored Over/Under
Team to Destroy the Next Tower
CS:GO
League Of Legends
Dota 2
Overwatch
Call of Duty (COD)

General Rules

Where an event involves the same two players or teams playing multiple games or maps, for example ''best of 3'', and one or more games or maps are not played because the result of the event has already been determined, bets on un-played games or maps are void and stakes refunded.

A map is deemed to have started as soon as the game clock starts or either team or player takes a game action relating to that map, including picks, bans and weapon purchases. In the event that a map has to be remade due to a technical glitch or bug bets placed after the start of the map will be made void unless the result has already been determined, bets placed before the map has started will stand. If maps are subject to a pause but restart as planned bets will stand.

Dates and start times are shown for information purposes only and may not be accurate. Where an event is cancelled, postponed or interrupted and not completed within 48 hours of the originally scheduled start time, bets on that event are void and stakes refunded. However, games or maps that are completed within 48 hours are settled normally even if additional games or maps that were supposed to be part of the same matchup are cancelled or further postponed.

Bets are settled based on the official broadcast of the game by the publisher or event organiser.

The rules below may apply to different games, e.g. Team to Score the Next Kill applies to both LoL and Dota2. Specific rules that apply to only one type of game will be highlighted where appropriate.

  • If the format is changed from that which was originally announced (Bo1/2/3/5/7), all bets will be made void.
  • If the number of players in a team changes from that which was originally scheduled, all bets will be made void.
  • In the event of a change in team line up, all bets will stand.
  • Markets involving 'Next' (Kill/Baron/Tower etc) will default to the 2nd Kill/Baron/Tower etc once the match commences. The 1st Kill/Baron/Tower will be available until the map/round commences.

Match Up Winner - 2 Way & 3 Way

You're betting on: who will win the match up

  • Where the match finishes in a draw but the draw selection was not offered, bets will be made void
  • If any map is not played or is awarded to one player or team by walkover or default without play having commenced, all bets on that map and on the matchup as a whole are void
  • If any map is awarded/overturned to one player or team by walkover due to rule breaches, all bets on that map and on the matchup as a whole are void

Handicap

You're betting on: the winner of the match after the stated handicap has been applied.

  • On handicap markets where the draw isn't offered if scores are tied after handicap is applied, bets will be made void.
  • On occasion, where the full number of maps aren't completed (i.e 4 maps are played in a Bo5) any results undetermined will be made void.

Map Winner

You're betting on: who will win the map

  • If any map is not played or is awarded to one player or team by walkover or default without play having commenced, all bets on that map are void.
  • For maps where one team surrenders, the winning team is the team that did not surrender.

Team to Draw First Blood

You're betting on: Which team will Score the first kill on the Map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion/Hero counts as a kill. For example, where a Champion/Hero is killed by tower or minion/creep damage without the involvement of an enemy Champion/Hero this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score the Next Kill

You're betting on: Which team will score the next kill on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion/Hero counts as a kill. For example, where a Champion/Hero is killed by tower or minion/creep damage without the involvement of an enemy Champion/Hero this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score the Most Kills

You're betting on: which team will score the most kills on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion/Hero counts as a kill. For example, where a Champion/Hero is killed by tower or minion/creep damage without the involvement of an enemy Champion/Hero this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Total Kills Scored Over/Under

You're betting on: The Total number of kills scored on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion/Hero counts as a kill. For example, where a Champion/Hero is killed by tower or minion/creep damage without the involvement of an enemy Champion/Hero this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Destroy the Next Tower

You're betting on: which team will destroy the Next Tower

  • For bets involving towers, all destroyed towers count as having been destroyed by the opposing team even if the last hit was from a minion/creep.

CS:GO

Team to Win the Next Round

You're betting on: which team will win the next round

  • In the event that a round is abandoned all bets on this market will be void.

Map Rounds Handicap

You're betting on: the result of the map after the stated handicap has been applied.

  • In the event of an abandoned map or disqualification bets will be void unless the result of the handicap has already been determined.
  • Map Rounds Handicap includes overtime rounds unless otherwise stated.

League of Legends

Team to Score a Quadra Kill

You're betting on: Will a player on a team register a Quadra Kill

  • For a multi-kill to register as a Quadra Kill it must be announced as such during the match up or listed in the official match history.
  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score a Penta Kill

You're betting on: Will a player on a team register a Penta Kill

  • For a multi-kill to register as a Penta Kill it must be announced as such during the match up or listed in the official match history.
  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Slay the Rift Herald

You're betting on: Which Team will Slay the Rift Herald

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Team to Slay the Next Baron

You're betting on: Which Team will Slay the Next Baron

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Team to Slay the Next Dragon

You're betting on: Which Team will Slay the Next Dragon

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Team to Destroy the Next Inhibitor

You're betting on: Which Team will Destroy the Next Inhibitor

  • Inhibitors count as having been destroyed by the opposing team even if the last hit was from a minion
  • Each destruction of an inhibitor counts separately, even where it has respawned and is destroyed for a second or subsequent time.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void

Team to Destroy the Next Tower

You're betting on: Which Team will Destroy the Next Tower

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Champion created Structures do not count as Towers
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void

Total Barons Slain Over/Under

You're betting on: The Total Number of Barons Slain on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Total Dragons Slain Over/Under

You're betting on: The Total Number of Dragons Slain on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Total Inhibitors Destroyed Over/Under

You're betting on: The Total Number of Inhibitors Destroyed on the Map

  • Each of the six inhibitors counts only once, even if it is destroyed, respawns and is destroyed again.

Total Towers Destroyed Over/Under

You're betting on: The Total Number of Towers Destroyed on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Champion created 'Structures' do not count as Towers for settlement purposes.
  • In the event of a surrender this market will be settled as the total number of towers destroyed at the time of surrender PLUS the minimum number of extra towers needed for the victorious team to secure the win.

Both Teams to Destroy an Inhibitor

You're betting on: Will Both Teams Destroy an Inhibitor?

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Both Teams to Slay a Baron

You're betting on: Will Both Teams Slay a Baron?

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Player stats markets

  • Player stats markets, such as Player Kills and Player ADR, will be settled from the scoreboard at HLTV.org once the map has concluded and any kill deductions have been applied.

Dota 2

Team To Slay The Next Roshan

You're betting on: Which Team will Slay the Next Roshan

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Overwatch

Overwatch League

  • Should the score be tied at end of the specified total of maps, bets will be settled on the final decider map. For example, a 4 map match tied at 2-2 would be decided by a 5th map decider.

Call of Duty (COD)

Call of Duty Warzone

  • Tie-Breaker rules are determined by the administration of the tournament.
  • Any rulings by the administration of the tournament are final and settlement will be based on these rulings where necessary.
  • Each-Way - Each-way betting settled including any single-elimination bracket.
  •  Top 4 and Top 8 - bets on these markets include any single-elimination bracket.
  • In the event that a player/team disconnect from a given game, bets will still stand.
  • If a single player is replaced on any team, bets on that team will stand. If 2 or more players are replaced, bets on that team will be void and the new team will be offered on request.

Call Of Duty Warzone Wednesdays

  • 16 teams compete in a head-to-head single elimination tournament where the most combined kills across 2 matches (Rnds 1-3) will progress to the next round
  • The final (Rnd 4) is played across 3 matches and the team with the most combined kills across the 3 matches will be deemed the victor

Call Of Duty League Championship

  • All markets, including stats markets such as K/D Ratio (Kill/Death Ratio) will be settled from the official broadcast by the publisher or event organiser, or game API if available.
  • For the 'Finals MVP' market, you're betting on the MVP for the Grand Final only, as announced by the official broadcast.

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